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Matrice question about how rotation effects graphs. Easy question
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use angle sum identity for sin and cos cos(a+b) = cos(a)cos(b) - sin(a)sin(b) sin(a+b) = sin(a)cos(b) + sin(b)cos(a) where a = theta_1 and b=theta
does it mean the vector arrow goes closer to the y bar?
yes, vector rotates counter-clockwise so toward y-axis
ah yeh i know that
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matrix R must be a 2 by 2 matrix when you multiply R by [acos asin] you should end up with what i posted above
wow awesome...i thought the question was too simple that it wouldn't be put on the web...just needed to visualise it to make sure
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