can anyone tell me how to make puzzle bobble(bubble shooter ) game in C++ using loops,arrays,pointers,structures and file handling no classes no graphics
Unless you want to update the console every 1/25 second, you're going to have a hard time...
It is very possible. The thing is, if you don't know most of it already, that is a lot of programming to just learn all of a sudden or go over. Here is a consol Space Invaders http://www.youtube.com/watch?v=oSgj7VkZkQk I don't know why you would not want classes. They do help clean things up. But it is not like they are absolutely required to do things in C++. Also, telling you how to do all of this would be doing it ourselves. Why would we do that for you? On the other hand, if you were to work on this and if you get stuck or can't work out a particular bug, we could help with that. Just one tip: You could use an array to represent the screen area. If it contains the characters needed, outputting the array might work well for your screen refreshes. However, there are some commands for greater cursor control that might be more effective. Don't know for sure. Never did a shooting game in console.
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