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OpenStudy (anonymous):

@iPwnBunnies

OpenStudy (anonymous):

I quick rendered last night. The full is not even close to being done, but it differs from the quick render, so I'll show you both. Keep in mind that the full doesn't have a snare drum line yet.

OpenStudy (anonymous):

Quick render including brass

OpenStudy (anonymous):

OpenStudy (phebe):

is this ur music

OpenStudy (anonymous):

The main isn't even close, so it;s going to have bad sample lag. And yes Phebe lol, I compose.

OpenStudy (phebe):

thas good it doesn't sound bad

OpenStudy (phebe):

i lik it

OpenStudy (phebe):

do u hav more

OpenStudy (anonymous):

Yeah. Piano Sonatas, bagatelles, etc.

OpenStudy (phebe):

can i hear it

OpenStudy (phebe):

XD

OpenStudy (anonymous):

lel. Hold on lol

OpenStudy (phebe):

lol ok kcool

OpenStudy (ipwnbunnies):

These two are pretty good.

OpenStudy (phebe):

How do you make music. Do you have to buy sertain idems @happytales

OpenStudy (anonymous):

I compose using modern notation software such as Finale and Smartscore. Professional sample libraries are a must. I used Native Instruments and East-West to render my orchestral instruments. East-West libraries will run you about $1000-$2000 and Native Instruments $600+, if you use legacy Vienna instruments. Midi controllers are around $300-$400 and my audio interface was about $250. I use my laptop to compose, which cost around $1200. You really need a powerhouse in order to render auto. 7200 RPM 32 Cache HD, a quad core i7 processor and ALOT of ram.

OpenStudy (phebe):

does that mean we have to pay that much money to make music

OpenStudy (anonymous):

Absolutely not. You can buy Finale or any music notation software and just use the Microsoft midi mapper. However, for professional quality rendering, a lot of money goes into building a studio.

OpenStudy (phebe):

ok thsanx XD

OpenStudy (phebe):

ima try that

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