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Mathematics 12 Online
OpenStudy (anonymous):

3D ART A friend has made a dog model out of boxes. Your friend is happy with the model but wants it to look less blocky. What modifier should your friend use to make the dog rounder? Mirror Subsurf Curve Bevel Vertex

OpenStudy (sdfgsdfgs):

Of the choices: Mirror Subsurf Curve Bevel Vertex which one u think will make things "rounder"?

OpenStudy (anonymous):

curve? @sdfgsdfgs

OpenStudy (sdfgsdfgs):

Bingo :)

OpenStudy (anonymous):

do u think u can help me with another? @sdfgsdfgs

OpenStudy (sdfgsdfgs):

i can try but not real good at 3D art

OpenStudy (anonymous):

your friend has added the mirror and subsurf modifiers to a race car model and finalized the model's shape. What should you friend do before clicking the Modifiers' Apply button? save the project create all the materials for your model create and name vertex groups add textures

OpenStudy (sdfgsdfgs):

hahahaa this one is easy - what do U think? :P

OpenStudy (anonymous):

save project

OpenStudy (sdfgsdfgs):

Right again :)

OpenStudy (anonymous):

o yes thank u

OpenStudy (sdfgsdfgs):

welcome

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