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Mathematics 13 Online
OpenStudy (anonymous):

plz help me will fan and medal The function f(x) = −x^2 + 48x − 432 models the profit, in dollars, a game developer makes for selling a new game, where x is the number of games sold and f(x) is the amount of profit. Part A: Determine the vertex. What does this calculation mean in the context of the problem? Part B: Determine the x-intercepts. What do these values mean in the context of the problem?

OpenStudy (anonymous):

hello plz help i am doing this at midnight and want to get it complete

OpenStudy (anonymous):

@rvc

OpenStudy (anonymous):

@jim_thompson5910

OpenStudy (anonymous):

plz help someone i am litterally doing this at like mid night

OpenStudy (anonymous):

i need help

OpenStudy (anonymous):

plz

OpenStudy (amistre64):

what have you attempted?

OpenStudy (amistre64):

vertex axis is at -b/(2a) is a standard learning model

OpenStudy (amistre64):

-48/(-2) is not 4, so i have to disagree with your vertex

OpenStudy (amistre64):

if your allowed to, have you tried graphing it?

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