Choose a game in which something about the art style or motif reflects a culture from a different geopolitical region than the one in which the game was developed. Name both the developer’s culture (to the best of your knowledge) and the culture of the thing being referenced. In the global market, what would be some of the advantages and concerns of referencing cultural artifacts from outside your own culture?
@Shadow @JustSaiyan
Do you understand what it's asking of you?
no not really @Shadow
Basically, for example, a developer from America creates a game based on Japanese culture, with haikus, similar building structure, language, and so on. You would identify the developers culture, maybe he is Indian, and that he is creating a game based on Japanese culture. Likely advantages of this would be creating an interesting game, rich in culture. Disadvantages would be perceived cultural appropriation, since this is someone of Indian culture creating a game based on Japanese culture.
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