1.) You've finished building a cat model and its armature. Now you just need to skin the bones to the cat, which means you need to associate the cat's legs with the bones of its armature. What's the best tool to use when selecting the parts if the model to skin? A. Edge Select Mode B. Vertex Select Mode C. Border Selection D. Translate manipulator mode 2.) Which of the following is a reason to make an armature the parent of a creature? A. To put the creature and the armature on separate layers B. To make sure the creature's body moves with the bones C. To give the armature and the creature different names D. To limit the size of the creature
Okay so for 1) its not A or B. So its between C and D. Which one are you thinking.
\(\color{#0cbb34}{\text{Originally Posted by}}\) @jkmiec26 Okay so for 1) its not A or B. So its between C and D. Which one are you thinking. \(\color{#0cbb34}{\text{End of Quote}}\) d?
No
\(\color{#0cbb34}{\text{Originally Posted by}}\) @jkmiec26 No \(\color{#0cbb34}{\text{End of Quote}}\) ok so its c ty
np
for 2 I was thinking a or b
I'm thinking B but I honestly dont know.
\(\color{#0cbb34}{\text{Originally Posted by}}\) @jkmiec26 I'm thinking B but I honestly dont know. \(\color{#0cbb34}{\text{End of Quote}}\) ok thank you so much
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