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Computer Science 8 Online
Aratox:

In terms of game development, what should I code? (I'm not that creative, so I need ideas.)

Aratox:

I'd prefer 2d game development, as I don't have a graphics engine for a 3d game yet.

Bones:

Make a game you like 🤷

Aratox:

@bones wrote:
Make a game you like 🤷
I'd rather not, as I don't want to deal with copyright infringements.

Bones:

Hmmmmmmm

Bones:

A game like borderlands? Or a game with doctor doom in it :p

Aratox:

@hannahj wrote:
a game like netflix and chill
let's keep it appropriate 😂

hannahj:

@aratox wrote:
@hannahj wrote:
a game like netflix and chill
let's keep it appropriate 😂
I meant to delete that but forgot

Aratox:

@bones wrote:
A game like borderlands? Or a game with doctor doom in it :p
I don't know either of those games :p

Aratox:

I meant ideas that are unique, and aren't used by a ton of other games

Bones:

Bones:

Doctor doom

hannahj:

oooo is that a video game

Bones:

Bones:

borderlands!!!!

Aratox:

@bones wrote:
Doctor doom
How would you expect me to code something like that into a video game..? This would require 3D rendering using a graphics engine that I don't even have...

Bones:

@aratox wrote:
@bones wrote:
Doctor doom
How would you expect me to code something like that into a video game..? This would require 3D rendering using a graphics engine that I don't even have...
Lmaoooo

PureSoulless:

Code a bear doing backflips

Aratox:

@puresoulless wrote:
Code a bear doing backflips
I could probably do that. I was thinking more of game development, but I'd like to have your input on this - how real should the bear be? Very animated, or very realistic?

PureSoulless:

@aratox wrote:
@puresoulless wrote:
Code a bear doing backflips
I could probably do that. I was thinking more of game development, but I'd like to have your input on this - how real should the bear be? Very animated, or very realistic?
Just make a bear model do realistic human backflips

Aratox:

@puresoulless wrote:
@aratox wrote:
@puresoulless wrote:
Code a bear doing backflips
I could probably do that. I was thinking more of game development, but I'd like to have your input on this - how real should the bear be? Very animated, or very realistic?
Just make a bear model do realistic human backflips
Ok bet

Breathless:

hm make a snake game like the actual snake game but instead of it eating apples to grow larger your trying to get the snake to get smaller :^

Aratox:

@breathless wrote:
hm make a snake game like the actual snake game but instead of it eating apples to grow larger your trying to get the snake to get smaller :^
This would be difficult, as the snake would be starting at the max value, and then trying to get smaller. I don't know about you, but I don't know any human beings who have reflexes fast and accurate enough to complete this challenge.

Breathless:

>.>

ShadowKid3:

hamburger eating simulator 2

Aratox:

@shadowkid3 wrote:
hamburger eating simulator 2
💀 if that involves 3d graphics, then count me out.

ShadowKid3:

@aratox wrote:
@shadowkid3 wrote:
hamburger eating simulator 2
💀 if that involves 3d graphics, then count me out.
hamburger eating simulator 3: now in 2d

Aratox:

@shadowkid3 wrote:
@aratox wrote:
@shadowkid3 wrote:
hamburger eating simulator 2
💀 if that involves 3d graphics, then count me out.
hamburger eating simulator 3: now in 2d
Yeah, I'll have to skip that one.

ShadowKid3:

@aratox wrote:
@shadowkid3 wrote:
@aratox wrote:
@shadowkid3 wrote:
hamburger eating simulator 2
💀 if that involves 3d graphics, then count me out.
hamburger eating simulator 3: now in 2d
Yeah, I'll have to skip that one.
hamburger eating simulator 4

Aratox:

N o .

ShadowKid3:

ham eating simulator

sllo:

Code me

PureSoulless:

@shadowkid3 wrote:
ham eating simulator
Burger Ham simulator eating 5

toga:

Barista simulator

Aratox:

@toga wrote:
Barista simulator
Is this based off of a real game, or something that you want me to actually code?

toga:

@aratox wrote:
@toga wrote:
Barista simulator
Is this based off of a real game, or something that you want me to actually code?
a real game

Aratox:

@toga wrote:
@aratox wrote:
@toga wrote:
Barista simulator
Is this based off of a real game, or something that you want me to actually code?
a real game
Since I don't know anything about this game, please explain - is this game rendered in 3D, or is it 2D?

Aratox:

Other details as well, if you could spare them.

toga:

this is the game

Aratox:

I'm afraid that this would require a 3D graphics system, which I cannot currently code. If you could provide some 2D ideas, however, or if you'd like the game to be coded in 2D, please let me know.

CriminalilticFool:

What about an adventure game? Something that's like a "tower" game where you take on many waves. It's more of an afk game where you can get different and better items the higher you get.

Aratox:

@criminalilticfool wrote:
What about an adventure game? Something that's like a "tower" game where you take on many waves. It's more of an afk game where you can get different and better items the higher you get.
That's actually a great idea that I didn't even consider. However, I'd like to know, what would you like the orientation to be? Top-down or from the side (WASD as opposed to AD and W for jumping)

CriminalilticFool:

Given its a 2D game, the orientation should be AD for movement, Q and E for the "abilities" (if there are any) and spacebar for jump

Aratox:

@criminalilticfool wrote:
Given its a 2D game, the orientation should be AD for movement, Q and E for the "abilities" (if there are any) and spacebar for jump
Alright, this should be fun. I've been addicted to a game with similar mechanics for a little bit over 3 years now, however it's not a tower-based game. I think this should be pretty easy, although I don't think this should be easily AFK-able - we want people actually playing the game.

CriminalilticFool:

Agreed. Just have a toggleable button that if someone has something to do, they can tap it and it changes.

Aratox:

I don't believe I understand what you mean, but I take it that you want this to be a solo game with a pause button - in which case, I can code this. I don't have experience with multiplayer games, but I could try coding that in as well.

MAGABACK:

Legend Of Zelda, 2.0

Aratox:

@magaback wrote:
Legend Of Zelda, 2.0
That's 3D. I'm asking specifically for 2D games.

sllo:

Do something like a school escape, use a top-down or side-scroller view. and then maybe add levels? Could be different school rooms or parts of the school (library, gym, cafeteria).

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