y=2 v1-4v2+v3 find ||y||
@amistre64
{v1,v2,v3} is orthonormal basis
@myininaya
@samjordon
isnt magnitude the sqrt of each compenent squared?
idk
sqrt(2^2+4^2+1^2)=sqrt(21)
hmmm if it was orthonormal then the magnitude wld be one if i remember correctly
what about v1 , v2, v3?
hmm let me think abt this one
@samjordon is right You can have a look here @imranmeah91 http://tutorial.math.lamar.edu/Classes/LinAlg/OrthonormalBasis.aspx
neways it wldnt make a diff what v1 v2 or v3 is since they r orthonormal so when u wld find its magnitude it equals one so sqrt(21) is teh answer
haha still doubting my answer. it seems correct but i am not sure i am gonna go get my linear algebra notes
y is a dot product so it has one value in the end
assume y = a.v what does |a.v| represent ?
magnitude of dot product
so absolute value of a dot product as well; and there are no values known for the vectors?
no, they just said the vector sets was orthonormall basis
the nulspace represents a plane equation
hmm, id prolly have to try out a few ortho normals and compare the results to see if the differ by a pattern
thanks to two of you
100 010 001 is the standard orthnormal
|-1| = 1 in that case
just looked up my notes i think i know what to do
when u have ||cv_1|| c||v_1|| like u pull out the c
does that make sense amistre?
1 3 -1 2 -1 4 1 -1 -7 is orthogonal; and if we normal it .... 1/sqrt(6) 2/sqrt(6) 1/sqrt(6) 3/sqrt(11) -1/sqrt(11) -1/sqrt(11) -1\sqrt(66) 4\sqrt(66) -7\sqrt(66) if that dot product is 1 id say the likelihood of my random guess would match up by accident
the c thing? sure; pull out a scalar
sooo like wld u say that the number in front of the V_1, V_2 and V_3 are scalar?
yes
ohhhh so u wld just pull them out i guess the magnitude wld be 8
oh and c is absolute value when u pull it out it will always be positive that is what i saw
or just pull out the positive part and let the negative stay in
ya i guess
idk like i just took this course like 4 months ago and i am getting sooo confused
hahah the more i think abt this the more confused i am getting
|dw:1336000165771:dw|as is the dotproduct represents a sphere or ball stuck at the origin on the end of a vector
cos(t) = a.v/|1||1| is the angle between any 2 vectors so |a.v| </ 1
alright, I will read it over, thank
This will help http://www.wolframalpha.com/input/?i=y%3D2+v1-4v2%2Bv3++find+%7C%7Cy%7C%7C
lol, thanks lily
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