Mathematics
20 Online
OpenStudy (anonymous):
Solve using the square root method. x2 - 16 = 0
A.{-8, 8}
B.{-4, 4}
C.{8}
D.{4}
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OpenStudy (eyust707):
okay so first add 16 to both sides
OpenStudy (eyust707):
what do you get?
OpenStudy (campbell_st):
x^2 = 16
\[x = \sqrt{16}\]
\[x = \pm ?\]
OpenStudy (anonymous):
@ campbell_st x=4
OpenStudy (eyust707):
correct!
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OpenStudy (eyust707):
its impoortant to remember tho what x^2 really means.
OpenStudy (anonymous):
i know
OpenStudy (anonymous):
so the answer would be d then thanks very much
OpenStudy (campbell_st):
and remember the are 2 solutions to this problem
OpenStudy (eyust707):
nope
not d
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OpenStudy (callisto):
Nah, don't forget x = ±2, not 2 itself alone!
OpenStudy (eyust707):
check it out
OpenStudy (eyust707):
x^2 = x * x = 16
"what times what equals 16?"
OpenStudy (callisto):
Sorry x = ±4, not 4 itself alone
OpenStudy (eyust707):
well 4 times 4 equals 16
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OpenStudy (anonymous):
oh there are two so it would be b
OpenStudy (eyust707):
but what about -4 times -4? does -4 times -4 equal 16?
OpenStudy (eyust707):
correct!
OpenStudy (anonymous):
but 8 * 8 doesn't equal 16 either...
OpenStudy (eyust707):
nope 8 * 8 = 64
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OpenStudy (anonymous):
yes i know that ^
OpenStudy (eyust707):
okay so we start with
x^2 -16 = 0
OpenStudy (eyust707):
we are then allowed to add the same thing to both sides
OpenStudy (eyust707):
+16 is a smart choice
OpenStudy (eyust707):
so add 16 to the left side and add 16 to the right side
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OpenStudy (eyust707):
then we end up with
x^2 = 16
OpenStudy (eyust707):
well x^2 just means x * x
OpenStudy (eyust707):
so
x*x =16
OpenStudy (eyust707):
or "what times what equals 16?"
OpenStudy (anonymous):
4 * 4 = 16
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OpenStudy (eyust707):
-4 * -4 = ?
OpenStudy (anonymous):
16 because a negative times a negative equals a positive
OpenStudy (eyust707):
yes!
OpenStudy (eyust707):
so we could plug 4 in for x and get 16 but we could also plug in -4!
OpenStudy (anonymous):
ypu
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OpenStudy (eyust707):
so there are two numbers that work!
OpenStudy (anonymous):
yup*
OpenStudy (eyust707):
4 and -4 both work