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Mathematics 65 Online
OpenStudy (anonymous):

How do I find a parametrization of the intersection or part of the intersection of the sphere x2 + y2 + z2 = 4 and plane x + y + z = 1 with respect to a parameter t?

OpenStudy (anonymous):

first solve for one of the variables in the plane eq and substitue that into the sphere eq. What remains will be a circle. get it into std form and then let's talk.

OpenStudy (anonymous):

ok, so that's \[x^2+y^2+(1-y-x)^2=4\]

OpenStudy (anonymous):

yep now work it out and get it into std form (x-h)^2 + (y-k)^2 = r^2

OpenStudy (anonymous):

once you have it in that form, set (x-h)=rcos(t) and (y-k)=rsin(t) and solve for x and y to get your parameterization.

OpenStudy (anonymous):

does that make sense?

OpenStudy (anonymous):

Yes, that does make sense. Tank you, I just need figure out its standard form and from there I understand.

OpenStudy (anonymous):

coolio!

OpenStudy (anonymous):

I've been unable to find its standard form and when plotting the equation in wolfram alpha it looks geometrically like a ellipse http://www.wolframalpha.com/input/?i=x%5E2%2By%5E2%2B%281-y-x%29%5E2%3D4.

OpenStudy (anonymous):

how can a plane and sphere intersect to give an ellipse? doesn't make sense...

OpenStudy (anonymous):

the sphere has it's center at (0, 0, 0) and a radius of 4. the normal to the plane has to go through the center of the circle. the shape will be a circle in 3d, however, you may have to rotate it. that is why in the x, y plane it shows as an ellipse. the center of the circle is at (1/3, 1/3, 1/3). this is because x+y+z-1=0 and the normal to this plane is the vector (1,1,1). but this would involve z, which is ok. you could do a change of basis to get it to be a circle in x' and y'.

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