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OpenStudy (dehydrated):
OpenStudy (dehydrated):
@Jaynator495 could you help?
OpenStudy (dehydrated):
@sammixboo @xapproachesinfinity help?
OpenStudy (xapproachesinfinity):
The first thing I'm thinking is that we reflect over x axis
OpenStudy (danjs):
imagine each move. Notice a reflection over x or y axis will give you a mirror image and you need 2 of those to get back to the normal. a 180 rotation will keep the same shape..
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OpenStudy (xapproachesinfinity):
after that comes reflect over y=x and then rotate
OpenStudy (xapproachesinfinity):
but that will lead you to reflection over y axis
so no good!
just try all alternatives
OpenStudy (xapproachesinfinity):
I 'm having hard time imagining lol, but with paper should be done neatly
OpenStudy (xapproachesinfinity):
actually with some thought you can eliminate a choice or two
OpenStudy (dehydrated):
I think I got the answer I'll reply back if its right, THANK YOU SO MUCH <3
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OpenStudy (xapproachesinfinity):
for instance last one
reflect over y-axis and then over x-axis followed by rotation that won't work
OpenStudy (xapproachesinfinity):
because you have your shape in the 4th quadrant rather the 2nd quadrant