revolve the region bounded by y = x^2 , y = 1, about the y axis .
before you say anything, its not possible to do. x = sqrt y, and x = -sqrt y , but i have
\[V = \pi \int\limits_{0}^{1}(\sqrt{y})^{2} dy\]
what do you mean?
but what about -1 to 0
function is not defined for y<0
but the region is defined
ok here is another one like it, revolve y = x^2 and y = x+2 bounded, about y axis
it exists in the math universe, not in the real world ( you can only revolve one revolution at a time about an axis )
dumbcow, do you see y = x^2 , y = x+2
oh yes i see, sorry i was also assuming it was bounded by x=0
so does it make sense , you get extra volume, correct ?
wait no it would still be same volume if rotating around y-axis the whole region is from y=0 and y=1
but you have extra volume in the second quadrant
hmm ok its double the volume then
not quite double though
its a real feather of a problem, lets use shell method , see what we get
easier than using disc method here
integral 2pi * x ( x+2 - x^2)
ok \[=2 \pi \int\limits_{-1}^{1}x(x ^{2})dx\]
oh we are doing the other one
as i suspected, we get negative volume from -1 to 0
i think in the shell method, its important that the radius remain positive
here is a similiar question, revolve region y = (x+2)^2 and y = 1 about y axis, using shell method. you get a negative answer
yes but volume can't be neg in the practical sense
right
so there are limitations to the revolving region problems
you just switch the bounds from neg to positive, because when revolving around axis there is symmetry
not in every case though
what about y = x^2 - 4 and bounded by y = 0, revolve it about x axis
i think that works, we only get problems with the shell method because the radius is assumed to be positive
and in the disc method we have radius squared, so its more flexible, but why cant we integrate y = x^2 and y=1 about y axis, using horizontal discs ?
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