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Mathematics 15 Online
OpenStudy (anonymous):

list the corner points for each collection of a linear programming problem

OpenStudy (anonymous):

Can I see the problems.

OpenStudy (anonymous):

\[x \le13\]

OpenStudy (anonymous):

Me too ....Can I see them

OpenStudy (anonymous):

\[4x+3y \ge12\]

OpenStudy (anonymous):

\[x \ge0\]

OpenStudy (anonymous):

\[y \ge0\]

OpenStudy (anonymous):

those are the four equations

OpenStudy (anonymous):

(0, 0) (3, 0) (0, 4.5)

OpenStudy (anonymous):

Check my work though, I did it in a hurry.

OpenStudy (anonymous):

in the back of the book it says they are (3,0) (0,4) and (13,0) but i don't know how to find them?

OpenStudy (anonymous):

find where the lines intersect.

OpenStudy (anonymous):

Here is a good sight... http://www.purplemath.com/modules/linprog.htm

OpenStudy (anonymous):

is there anyway you can do that on your calculator?

OpenStudy (anonymous):

Plot all the inequilities simultaneously on a graph and find the coordinates of the points where two or more lines intersect

OpenStudy (anonymous):

The best way to do these is to draw out a neat graph by hand so you can actually see what is going on. The lines are usually so easy that you should be able to graph them quickly...unless you have always depended on a calculator for graphing.

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