write the vector r=(x,y,z) in cylindrical co-ordinates
i tend to confuse cyl and sph
r = sqrt(x^2 + y^2)
so its really just puttiing it into polars and upping it to a z
<r> = <\(\sqrt{x^2+y^2},tan^{-1}(\frac{y}{x})\),z> .. maybe?
mostly i'm just confused as to whether you can write the r component of the vector in terms of x and y or if you have to convert those to being in terms of r and theta as well? would you have to do something along the lines of \[r=\sqrt{rcos\theta^2+rsin\theta^2}, \theta = arctan\frac{rsin\theta}{rcos\theta}\] or is that all extreneous anyway because r just =r after that and arctan theta just comes out to be r theta?
they used a bad name for the vector as i see it. cylindars convert the rectangular into polar but on a 3d scale
if the vector V is defined as (x,y,z) in rectangular coords; the its cylindrical is simply its projection on the xy plane moved up to a new z
the projection of (x,y,z) onto the xy plane is simply z=0; or (x,y) polar this into (r,theta) and up it back to z
I'm not sure I understand... This is frustrating, I used to know how to do this really well, too much time off over the summer.
lets start simpler then; how would you interpret (x,y) as polar coords?
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