Recall the equation for projectiles is y = –16x2 + vx + s, where y is the object’s current height (in feet) at any time after it is projected, x is the time (in seconds) the object has been in the air, v is the object’s starting upward velocity, and s is the object’s starting height.
what is the question
use graphing technology to complete this activity since many of the solutions will most likely involve irrational numbers. @blurbendy
Okay, is there a question where we can use the formula y = -16x^2 + vx + s, or are we just supposed to graph the formula on its own?
were just supposed to graph it on our own
Okay, do you have a basic graph Cartesian graph drawn in front of you (a graph with an x-axis and a y-axis)?
yes
Okay, we need starting values for x, v, and s. Let's start with x = 1, v = 2, and s = 3. What does the equation become when you substitute these values into those variables?
y=-16x^2+2(1)+3
close y = -16(1)^2 = -16 So, y = -16+2 +5 y = -9
So, on your graph, you can put a point at (1, -9)
Don't worry about s or v since they are constants
Keep putting in values for x and see what you get for y (you should see a pattern)
i think i understand now, omg thank you so much!!
Any time!
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