Help on making/designing a game (not a video/computer game) that uses physics concept. It needs to have mechanics and stuff.
All sports and physical games involve physics in that they can be described with physics. Is that what you need? A new game that you can describe with physics? Or rather a game that utilizes key concepts of your course in its setup?
@theEric I just need to design a game that uses the concepts of physics. For example I will make an obstacle race or a relay race or a board game and it uses physics to play the game.
Well, I guess we could think generally to start with. What kind of game would you like? Also, have you just learned most of the principles like force, acceleration, tension, torque, projectile motion, rotational motion, and buoyancy?
And I guess that you actually have to set up the game to demonstrate?
I thought of just a target game. There's a target on the floor that you must hit with a ball or something. You could choose to use a ramp, a spring, or a swinging attached string that you release. This would mean you'd need to understand the physics if you wanted to calculate your way to success. Otherwise, it might be fun to just give it a shot.
That's a nice idea. What would be the rules/mechanics of the game and how will it be played?
Well, that's up to you! You can make it like a carnival game where you get five shots and get a point for each hit. You can make a target that is like a dartboard or archery target so that greater accuracy is more points. You can have people take turns, or not. The mechanics involved would be... Projectile motion in all cases. For the ramp, I don't know if you want it to roll down a track to get it's kinetic energy, or if you want someone to push it. A ramp would be more calculable. The energy equations would be helpful. Or do you just want a list of what physical phenomena describe your game?
Ok. So what about the list of physical phenomena?
Well, your physics course can help you describe all sorts of physical phenomena. Example 1: effects of gravity. So, gravitational force is the only non-negligible force for a projectile in the air, right? And it causes and acceleration downwards. For a ramp, work must is done going up a ramp and so kinetic energy will be lost. Kinetic energy will be gained while going down a ramp. The spring energy is important to find the velocity of the projectile if I remember correctly. And the angle of projection will have a strong impact on where the projectile will land.
Ok. Thank you so much for the help. I'll start working on it later. Just let me know if you have additional ideas :D
That's about it for me! If you have questions, let me know. I'll get to them if I can. :) Good luck!
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