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Mathematics 26 Online
OpenStudy (ahsome):

Doing Vectors wrong

OpenStudy (ahsome):

I have a vector: \[\begin{bmatrix} -4 \\ 3 \end{bmatrix}\] I want to turn that into polar co-ordinates. Firstly, I would use \(tan^{-1}\) to find that, right? \[\theta=tan^{-1}\frac{y}{x}\]\[\theta=tan^{-1}\frac{3}{-4}\]\[\theta=323.40\] The issue here is that the answer is: \(143.1\) degrees.\ What did I do wrong?

OpenStudy (ahsome):

I remember my teacher saying that the equation doesn't know what quadrant the answer is in, so sometimes it might be off by \(90\) or \(180\) or something like that.

OpenStudy (ahsome):

The matrix I showed you, @perl

OpenStudy (perl):

ok that was lag

OpenStudy (ahsome):

Oh, lol

OpenStudy (ahsome):

Vector: \[\begin{bmatrix} -4 \\ 3 \end{bmatrix}\]

OpenStudy (ahsome):

So, how we do this,@perl ?

OpenStudy (paxpolaris):

|dw:1415953802610:dw| \(\theta\) has to be between 90 and 180

OpenStudy (zzr0ck3r):

you need to notice that -4, 3 means you are in the 2nd quadrant, so subtract 180 degrees because tan inverse gives you stuff between -90 and 90

OpenStudy (ahsome):

Oh, OK

OpenStudy (ahsome):

SO you would need to find the quadrant, THEN choose if to use 90 or 180 as such?

OpenStudy (jhannybean):

I'm not sure how to read vectors in matrix form, but isn't vector notation written out as <x,y>? So in this case it would be <-4,3>? Just clearing up my understanding of it :)

OpenStudy (zzr0ck3r):

you need to find the quadrant, and note that tan inverse will always give answers in the 4th and 1st quadrant. So if you are not in that one, you need to add or subtract 180 degrees

OpenStudy (zzr0ck3r):

well this is standard yes, but one would need to say that these vectors are in \(\mathbb{R}^2\)

OpenStudy (ahsome):

So if the vector is from the 4rth or 1st quadrant, leave it?

OpenStudy (ahsome):

And in second and third you would add or remove>

OpenStudy (ahsome):

Right? @zzr0ck3r

OpenStudy (zzr0ck3r):

correct

OpenStudy (ahsome):

So in second quadrant you take away and third quadrant you add 180?

OpenStudy (perl):

hey

OpenStudy (perl):

sorry my computer is freezing

OpenStudy (perl):

i have like a 20 minute lag

OpenStudy (perl):

so what did you want to know

OpenStudy (perl):

i lost the ability to draw

OpenStudy (ahsome):

Oh. @perl Read my top question

OpenStudy (perl):

it is because arctan has two solutions

OpenStudy (perl):

arctan is negative in quadrant 2 and quadrant 4

OpenStudy (ahsome):

?

OpenStudy (perl):

the arctan is dividing a positive by a negative number

OpenStudy (perl):

arctan doesnt 'know' which quadrants you have in mind

OpenStudy (perl):

it loses that information, and gives you one answer

OpenStudy (ahsome):

So what should I do then?

OpenStudy (perl):

you have to use information from the problem

OpenStudy (ahsome):

?

OpenStudy (perl):

arctan can be in two different quadrants

OpenStudy (perl):

ok, if you

OpenStudy (perl):

do you realize that arctan (-3/4) = arctan (3/-4)

OpenStudy (perl):

but (-3,4 ) and vector ( 3, -4) are different

OpenStudy (ahsome):

Yes

OpenStudy (perl):

arctan doesnt make a distinction in the input -3/4 = 3/-4

OpenStudy (perl):

, arctan is a function machine , it can only give one output for a given input

OpenStudy (ahsome):

So what we do then?

OpenStudy (perl):

you add or subtract pi to your answer, or 180 degrees

OpenStudy (ahsome):

When?

OpenStudy (ahsome):

In quadrant 2, do we add or subtract 180, @perl ?

OpenStudy (perl):

you look at your vector

OpenStudy (zzr0ck3r):

you can do either, you just want to make sure that if you add 180 and go over 360 degrees, that you then subtract 360 degrees so that you are in-between 0 and 360

OpenStudy (perl):

your vector is (x,y) = (-4,3) so you are quad. 2

OpenStudy (zzr0ck3r):

similarly if you go below 0 when subtracting

OpenStudy (ahsome):

So you can add or remove 180, and it won't make a difference?

OpenStudy (ahsome):

As long it is in Quadrant 2 and 4?

OpenStudy (perl):

:) rewind

OpenStudy (ahsome):

Ok then :)

OpenStudy (ahsome):

Just before than, what about quadrant 3? Negative/Negative?

OpenStudy (perl):

you should draw the vector on a piece of paper , and then draw the angle

OpenStudy (perl):

if the angle doesn't make sense, then you know you have add 180 or not

OpenStudy (perl):

draw the angle you get for your answer

OpenStudy (ahsome):

But if it is Quadrant 3? When Negative/Negative?

OpenStudy (perl):

|dw:1415956040016:dw|

OpenStudy (perl):

that is the vector, but your 'solution angle' was what?

OpenStudy (ahsome):

|dw:1415956043678:dw|

OpenStudy (perl):

|dw:1415956090836:dw|

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