"Many teachers pile as much information as possible in front of their students and hope it goes in," he says. Koivisto recommends discussion and experimentation instead, letting students proceed by trial and error until they get results. Children can only learn when their brains are active, such as when they are actively discussing a subject or when they are totally attentive, like they are when trying to succeed in a game. Many would disagree, but it's clear that Minecraft fit very well into Koivisto's vision of how education should function, with game as a learning tool.
Last SENTENCE He just had to find a class where the kids, parents, and school leadership would approve. What does the excerpt above suggest is wrong in the classroom? Parents and leadership don’t approve of games. Education should not let students fail. Students are inactive learners. Gaming is the only way to get a child’s attention.
Parents and leadership don’t approve of games.?
Hang on I'm going to re-read the excerpt
Idk the answer to this one...and I have to go.
ok
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