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Mathematics 15 Online
OpenStudy (sunnnystrong):

Parametric Equations... Help?

OpenStudy (sunnnystrong):

OpenStudy (marcelie):

which number

OpenStudy (marcelie):

52. fidn the 2nd derivative of that and to find c.u. set your 2nd deriv = to 0

OpenStudy (sunnnystrong):

50.) primarily... it's hard haha @marcelie

OpenStudy (marcelie):

lool hmm @Directrix

OpenStudy (irishboy123):

they've given you all the formulae for the first one you just need to pattern-match the numbers in

OpenStudy (sunnnystrong):

k

OpenStudy (danjs):

you can see from chain rules \[\huge \frac{ dy }{ dx }=\frac{ dy }{ dt }*\frac{ dt }{ dx }\]

OpenStudy (sunnnystrong):

x(t)= (vsubzero cos alpha)t y(t)= (vsubzero sin alpha)t-(1/2gt^2) Let g=32ft/sec^2 Let vsubzero = 60ft/sec^2 foot ball player kicks 36 ft. above ground

OpenStudy (danjs):

you can divide by dx/dt instead to be \[\large \frac{ dy }{ dx }=\frac{ \frac{ dy }{ dt } }{ \frac{ dx }{ dt } }\]

OpenStudy (sunnnystrong):

@DanJS i got ya. are you doing 51?

OpenStudy (danjs):

yeah, that is the first derivative, the second would be easier to see

OpenStudy (danjs):

oh that is for 52, derivatives of the parametric equations

OpenStudy (danjs):

which one you want to do?

OpenStudy (sunnnystrong):

51.) Particle A x(t)=4t-4 y(t)=2t-k dx/dt = 4 dy/dt=2 Particle B x(t)=3t y(t)=t^2-2t-1 dx/dt=3 dy/dt=2t-2 a.) if k=5 do particles ever collide? particles only collide when x,y particle a = x,y particle b. so: x(t)A=x(t)B 4t-4=3t so when t=4 the particles collide in y direction... plug into y y(4)=4^2-2(4)-1 = 7 y(4)=8-k 7=8-k k=1 ------ Particles don't collide when k=5

OpenStudy (sunnnystrong):

@DanJS 50.) is the only that is tripping me up haha

OpenStudy (sunnnystrong):

I don't know how to write the x and y component?

imqwerty (imqwerty):

x and y components of velocity?

OpenStudy (danjs):

hi

OpenStudy (sunnnystrong):

@imqwerty ... really confused on how to do 50a.)

OpenStudy (sunnnystrong):

@DanJS hi!

OpenStudy (danjs):

for part a) they give you the parametric equations for the position of a kicked ball in gravity. x(t) and y(t) are given, that tells you the x and y values for the location of the ball for some time t.

OpenStudy (sunnnystrong):

does alpha change? or is it always 36 degrees

OpenStudy (danjs):

Call the posistion where the ball starts is the origin (x,y)=(0,0), the position t seconds after the kick is \[x(t)=(v _{0}\cos(\alpha))*t\] \[y(t)=(v _{0}\sin(\alpha))t-\frac{ 1 }{ 2 }g*t^2\]

OpenStudy (sunnnystrong):

for 50c.) does the football hit the ground when dy/dt = 0? essentially a straight line?

OpenStudy (danjs):

they give you the original velocity , v0=60 ft/s, and the angle of the kick, alpha=36, and the gravitation constant g=-32 ft/s^2 just put those in the parametric equations and simplify

OpenStudy (sunnnystrong):

k. i understand d... you just find dx/dt and dy/dt @ t= 1 and solve for the speed using the Pythagoras theorem.

OpenStudy (danjs):

x(t) = 48.54*t y(t) = 35.27t + 16t^2

OpenStudy (sunnnystrong):

thank you!

OpenStudy (danjs):

To tell when the ball is at the ground level, you set the vertical position to 0, y(t)=0 y(t) = 0 = 35.27t + 16t^2

OpenStudy (sunnnystrong):

ohhh okay!!!

OpenStudy (danjs):

sorry should be a minus y(t) = 0 = 35.27t - 16t^2 solving gives time t=2.2 sec

OpenStudy (sunnnystrong):

right. thank you so much. and when the ball is at it's highest point dy/dt=0... and to find the maximum height you just plug that value you t back into y(t)

OpenStudy (danjs):

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