@vocaloid
@Vocaloid
Post your question.
@Shadow
\(\sf <x_2-x_1,y_2-y_1>\)
Given the start and end points in the form of (x1, y1), (x2, y2).
What is the start and end point of vector v?
-2,3 4,4
Yep, now plug them into here: \(\sf <x_2-x_1,y_2-y_1>\) Can you do that?
6,1 so c
@igreen
@Vocaloid
kind of need to do trial and error on this one, go one by one and calculate terminal - initial and see which one gives a magnitude of 17
magnitude is term-initial then square and root it right?
yeah sort of, you'd subtract terminal - intial, then calculate r = sqrt(x^2 + y^2) based on the difference
that was easy a lol
good
tip to tail method, re-draw the tip of one arrow at the tail of the other arrow (probably easier to draw than describe)
|dw:1522724413862:dw|
|dw:1522724433444:dw|
then you draw an arrow from the tail of v to the tip of u like so:|dw:1522724482002:dw|
is 3 a this type question I got wrong last time lol
it's kind of hard to see, but since the final arrow is pointing up and to the right, which answer do you think might look the best? as a hint: you are adding two vectors so the final answer must also be a vector
for a vector pointing up and to the right, would you expect the coordinates to be positive or negative?
imagine a vector at (0,0) pointing up and towards the right|dw:1522724927017:dw|
notice how the vector is pointing up along both axes so we would naturally expect the coordinates to be positive making <7,6> the only viable answer that is a vector w/ positive coordinates
for 4) you just need to subtract terminal - initial, then apply the transformation -2AB bby multiplying AB by -2
I'm back sorry was busy with something
so b
for 4, yeah, I got B too
3 and 4 are actually both B
yes I saw ;
for 3) first find 2u by multiplying 2 by u, then find 4w using the same logic/reasoning, then finally subtract 2u - 4w based on your results from the earlier steps
since all of the x-coordinates are different you only need to consider the first coordinate of each vector
b? hold on I'm rechecking
just check the first coordinates of each vector 2u - 4w --> 2(-1) - 4(2) = ?
-10
so a
good, so if the first coordinate is -10 that eliminates all possibilities except a
for 6) the first coordinate goes in front of i and the second coordinate goes in front of j so -3i + 4j
for 7) you need to calculate v by taking terminal - initial, then calculate 2v - 3u
c?
i got something a little diff what did you get as your vector v?
-12,2
good, so u = <-3,4) and v = <-12,2> 2v - 3u = 2<-12,2> - 3<-3,4> = ? as a hint try to consider the x and y-coordinates separately then put them together into a final vector
-24,4 -9,12
I was trying to use u and terminal, too lol
good, so -24 - (-9) = ? 4 - 12 = ? then put 'em together
15 -8
careful with the first sign, it's -15 so A -15i - 8j
anyway for 8) calculate the magnitude of the vector first, then find the unit vector by dividing vector/magnitude
right and hold on
b
you're close, you should have gotten sqrt(13) as the magnitude, when you divide -3/sqrt(13) then rationalize it you get -3sqrt(13)/13 not -3sqrt(13)/5 so A not B
@Vocaloid
1) tan(theta) = y/x plug in y and x and solve for theta, you'll need a calculator for this wolfralpha.com
a?
good for 2) let's try sketching the given angle and magnitude
|dw:1522729081322:dw|
any ideas how you would calculate the height/length of that triangle?
by using sohcahtoa or something like that
yeah, there's a bit faster method though b/c this is a 30-60-90 triangle the side across from the 30-angle is half the hypotenuse so:
|dw:1522729216941:dw|
making B the only possibility since it starts w/ -2.5
similar thing w/ problem 3, sketch the triangle like so:|dw:1522729273981:dw|
oh cool
this is another 30-60-90 triangle, try calculating the height and length of the triangle to figure out the coordinates of the vector
good, D is right
it is oh ok then d
and now #4
huh I don't exactly remember but I think we would start with resolving the two vectors into their cos/sin components so 175cos(40) + 35cos(60) gives the x-coordinate I think and 175sin(40) + 35sin(60) should give the y-coordinate, then you'd calculate the magnitude of the new vector
so i have 151.5 and 142 so far
good so <151.5, 142> is the new vector, calculate the magnitude and direction remember the angle is given by tan(theta) = y/x and the magnitude is r = sqrt(x^2 + y^2)
c
awesome
1. tan(theta) = y/x solve for theta
b?
awesome for 2) <magnitude*cos(theta), magnitude*sin(theta)> = ?
a
other way around, switch the coordinates, so C
3) same thing, magnitude*cos(theta), magnitude*sin(theta)
d
good
similar as the airplane problem, first find magnitude*cos(theta) + other magnitude*cos(other theta) = the new x-coordinate then find magnitude*sin(theta) + other magnitude*sin(other theta) = the new y--cordinate put those in a vector then find the direction/magnitude
ship: magnitude 22, theta = 157 degrees current: magnitude 5, theta = 213 calculate the new x and y component of the vector
I have -12 now what would the magnitude to divide by is
your vector needs to have an x and y- coordinate
ok so -24 and 12
current magnitude*cos(theta) + ship magnitude*cos(theta) = ?
check your calculations again
a?
good, A it's 1AM, I need to go to sleep
okay goodnight
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