please, can someone explain the concept of quadratic surfaces?!!!
Paraboloid, Hyperboloid, cone,cylinder are all quadratic surface
You do plane tracing to figure out the surface based on equation
been trying to figure them out. presently reading working some questions. but i'm totally lost. please, could you simplify what these surfaces are about.
@imranmeah91, what does plane tracing mean?
Example f(x,y) = x^2 +y^2 is a paraboloid. U can get it by rotating z = x^2 about the z-axis. 2D surface embedded in 3D.
x^2 + y^2 +z^2 =1 we want to know how the function look like in x-y plane, so we set the z equals to 0 x^2+y^2=1 so it is circle in x-y plane
lemme try to work on that for a minute...trying to relate that to what i'm reading frm the textbook...
I still don't understand.
Could you explain like from scratch?
This is now function of several variables rather than one.
ok...
So you have z = f(x,y) and the domain is R2
R2 means a rank of 2 right?
The plane, as opposed to the line of R1
k....
So now a surface is all points (x,y,z) = (x,y, f(x,y)) as x,y ranges over R2.
Essentially, you are just generalizing everything u know about stuff on the real line.
helps to draw lots of pictures...
better, use Wolfram to plot a bunch of 'em.
er...i'm not allowed to use wolfram in my exam
I know, I just mean to get familiar with it all...
i'll do that but that'll be after the exams, which are pretty close right now. so, i kind of urgently need to learn how to draw them without wolfram, soon. please can you help me with that?
Then u r going to do derivatives on a surface with 2 vars instead of on a curve with 1, and so on...
I will be back after I eat something, let me think about a crash course in that. Surfaces from conics might be a good place to start.
Thanks! :)
Hello?!!!!
I'm back now...
OK, probably the most useful thing to assist in visualizing these things is a section. So say, we take the f(x,y) = x^2 + y^2 paraboloid which as I said above can be thought of as z=x^2 in(z,x) plane rotated about the z-axis. Let's say we fix y at 2 then we have f(x,2) = x^2 + 4 which is like taking a knife through the surface and looking at the curve (1D) you get there. With me up to here?
http://en.wikipedia.org/wiki/Quadric for some pretty pictures and standard forms.
http://www.wolframalpha.com/input/?i=plot+f%28x%2Cy%29+%3D+x^2+%2B+y^2 A plot in Wolfram.
Once u get the idea of how these surfaces work, you get to do (partial) derivatives (a plane tangent instead of a line, note that a plane is also a surface) and find minima/maxima and all the other stuff u do in 1D.
A good place to take sections is with something fixed at 0 as u might expect and will throw out many curves you are doubtless already familiar with.
ok..
back
checking the links
http://www.ucl.ac.uk/Mathematics/geomath/level2/pdiff/pd5.html And this short explanation.
hello?
Go on..
thanks a great deal, i definitely still have a lot of studying to do on that. I really appreciate. I've got to leave it be for now, i need to focus more on what i have a good grasp on for now then come back to quadrics after.
Please are you familiar with multiple integrals?
Sure but there are some calc wizkids out there much faster than me. Put it up as another question.
thanks!
ur welcome.
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