A spring is moving up and down according to the function s(t) = -4cos(t). Part a) Find the first derivative and calculate the velocity of the spring at t = 3pi/4 Part b) Is the spring moving upward or downward at this point? Justify your answer.
do you know the derivative of cosine?
-sin(x)
at 3pi/4 what does sine equal?
yes so in this case the derivative of \(-4\cos(x)\) is \(4\sin(x)\)
so the funtion is 4sin(x)|x = (3pi)/4 4sin((3pi/4) = 4(sqrt(2)/2) = 2sqrt(2)
I hateee these questions why does physics and math have to conflict on so many levels
how does in conflict?
replace \(x\) by \(\frac{3\pi}{4}\) and see what you get that is the velocity if it is positive, going up if it is negative, going down
not in this case but however if you had a negative velocity
just means pointing down
negative vector is direction not value
and math doesn't take that into account however physics does and it bothersme
I dont understand what you are saying, a negative vector is fine in physics and mathematics
Physicists say that velocity cannot be negative it can only be zero or a positive magnitude from zero in a direction, where as mathematicians allow negative velocity, however it means that it is traveling in the oppositve direction
no it says speed cant be negative, speed = abs(velocity)
that's another way of saying it yes
speed is magnitude of vilocity
velociy is speed and it's direction, you cannot have a negative speed
but we use negative vilocity all over the place in physics but its arbitrary because you can just flip the whole system in most cases, so sign is an indication of the origin of the axis which you supply
right velocity is speed and direction, and direction being negative says nothing about speed being negative.
if you hit a ball in the air and its falling and you are still on the ground its velocity is negative in respect to where you are, but if you rise to the vertex of where the ball went, and droped the ball so it took the same path down, the velocity is now positive with respect to where you are.
Velocity is a vector; speed is a scalar. A vector has a direction, a scalar does not. If our problem is in a one-dimensional space, then we only have two possible directions; the sign, therefore, is used to denote the direction.
what if it is n-dimensional space
it still denotes direction with respect to origin
just the opposite direction of it being pos
just with 2d you can say up down, left, right...
-<1,1,1> points in the direction <-1,-1,-1>
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