Graphig, Finding position vectors, and velocity vectors.
\[r(\theta)=2+\cos(2\pi t)\]hm... not so sure here
thinking on it...\[r^2=x^2+y^2\]\[x=r\cos\theta\]\[y=r\sin\theta\]
\[r=2+\cos(2\pi t)\]\[\theta=\pi t\]so\[x(t)=(2+\cos(2\pi t))\cos(\pi t)\]\[y(t)=(2+\cos(2\pi t))\sin(\pi t)\]
I bet you can simplify that a bit with some trig formulas or whatever
I don't know what they want you to do exactly, graph it?
I just checked wolfram and it didn't give me any simplified solutions.
no, I know
very ugly "orbit" too http://www.wolframalpha.com/input/?i=polar%20plot%20r%3D2%2Bcos(2pi*t)&t=crmtb01
well that's just from t=0 to t=2
Wolfram gives from t=o to t=1
oh here we go http://www.wolframalpha.com/input/?i=parametric+plot+x%3D%282%2Bcos%282pi*t%29%29%28cos%28pi*t%29%29%2Cy%3D%282%2Bcos%282pi*t%29%29%28sin%28pi*t%29%29 0 to 2 will give a full orbit (because theta goes from 0 to 2pi), so it's just once around the loop
Oh that makes sense
what else do they want us to say about it? you could find the intercepts by hand by finding when x=0 and y=0 to find the y and x-intercepts respectively
that would give you a rough idea of the graph without wolfram
but we already used wolfram, so... what else is there to say here?
the position vector is just\[\langle x(t),y(t)\rangle\]and I wrote the expressions for x and y above the velocity vector is the derivative of the position vector with respect to time
So I take the derivative of x and then y? It wants me to calculate the velocity at t=.5 and t =1
yes, so take the derivative position:\[\vec s(t)=\langle x(t),y(t)\rangle\]velocity:\[\vec v(t)=\langle x'(t),y'(t)\rangle\]then plug in the values
do they want the velocity as a vector or do the want the magnitude?
It wants velocity and speed
velocity is then just plugging in the numbers and leaving it in vector form speed will be the magnitude of velocity, which is\[\|\vec v(t)\|=\sqrt{(x')^2+(y')^2}\]
I don't think we have learned how to take derivatives this big. This is what wolfram gives me http://www.wolframalpha.com/input/?i=%282%2Bcos%282pi*t%29%29%28cos%28pi*t%29%29
yeah, the derivative is not that hard (or, well, shouldn't be by this point in calc) it just involves the product and chain rules you only have the derivative of x(t) there though, you need y(t) as well
Alright thanks. I think I can do take it from here.
okey-doke good luck!
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