-
something isn't quite right here I think... those are points on the base of the cone.
|dw:1347874329489:dw|
z can just equal its constraint of 1? any value less than that would decrease the volume obviously
you should be looking at boxes like:|dw:1347874418234:dw|
otherwise your box is only going to be flat... (not a box)
|dw:1347874532879:dw|
|dw:1347874576122:dw|
i see your point, i just dont see where i couldve gone wrong though solving through lagrange, i just took the partials of f(x,y,z) = xyz and g(x,y), then solved the two simaltaneous equations. hmmm.
I think you just used the base of the cone as your constraint, rather than the cone itself.. right?
that won't work:)
the constraint for this problem is that x y and z for the box must lie on the surface of the cone...
hmmm, so i need an equation for a plane with height of 1 for the cone?
elliptical cones are discussed: http://tutorial.math.lamar.edu/Classes/CalcIII/QuadricSurfaces.aspx
you're going to have to do this problem upside I think :)
thankyou! so all i need to do is find the equation for the cone tapering to (0,0,1) and do lagrange through that?
starting at z=1 to z=0
what are the a, b and c values for in the cone equation? is that something to do with specifying for example that z goes from 1 to 0?
when z=1 x^2+4y^2=4 that should be enough...?
sorry stepped away for a bit.
mm all i can get from that is radius is 2? really not sure how to get the equation of the surface, sorry.
radius isnt constant just realised
think it's x^2 + 4y^2 = 4z^2
is that taken from the general formula at the bottom of the link you posted? thanks for your help :)
Join our real-time social learning platform and learn together with your friends!