construct a polynomial of degree 4 that touches the x axis at -3 and stays on the positive side of the axis and also goes through the x axis at 2 and 5. Also determine the constant multiplier that makes the function have (1,192) on the graph.
what will be your 4 roots, since a degree 4 needs 4 roots
how do I figure that out?
you need to see where it ineracts with the x axis
that would be -3, 2 and 5 ?
but Im not sure about the 4th
yes, but with a little modification think of "just touching" as going into the axis at -3, and out of the axis at -3, giving us a multiple root at -3 roots: -3,-3,2,5
oh ok. that makes sense
now make a product with your roots, by subtracting "x" from each root. tell me if that makes any sense
-3x^4-3x^3+2x^2+5x
well, that might be correct, but its a step or 2 away
does the product of the roots make sense?
(-3-x) (-3-x) (2-x) (5-x)
I guess Im not sure what you mean
do the products need to equal something thats the same?
the "multiply by zero" property makes y=0 whenever we use a root. 2 (-3-x) (-3-x) (2-x) (5-x) = 0 0 -3 (-3-x) (-3-x) (2-x) (5-x) = 0 0 -3 (-3-x) (-3-x) (2-x) (5-x) = 0 0 5 (-3-x) (-3-x) (2-x) (5-x) = 0 0 by subtracting x from each root, and multiplying the terms together, we get a polymonial
y = (-3-x) (-3-x) (2-x) (5-x) y = (x^2-6x+9) (x^2-7x +10) y = x^4 - x^3 - 23x^2 - 3x + 90 ; this will be your basic polynomial with the given roots but we have to make one more modification ...
we do not want to "add" anything to the basic structure, otherwise we alter the root: 0+b = b. and not 0 so we can only multiply this set up to modify it to meet our needs
ok
what do we get when x = 1 in our basic setup? y = 1 - 1 - 23 - 3 + 90 = 64 since we want x=1, y=192, and we can only multiply to modify this we have 64n = 192 n = 192/64 = 3 so lets multiply the basic setup by 3: y = 3x^4 - 3x^3 - 69x^2 - 9x + 270 is the poly we desire
its actually 1192
lol, same process, different "n"
the point in question is: (1, 192) ? or, (1, 1192)?
you're right 1, 192
yay!! i can stave of senility for another day :)
lol
a textbook method is similar to mine, except they propose you subtract the root from x to make the product (x--3)(x--3)(x-2)(x-5) (x+3)(x+3)(x-2)(x-5) ... gets you the same answer, but i find the subtract a negative and switch to a plus a little useless .... just an added step is all
ok cool thank you
good luck ;)
do you know how I would determine the coordinates of the turning points?
yes
you know one of the turning points already (-3,0) has to be a turning point since it only touches the line and doesnt go thru it.
are you familiar with derivatives? from calculus?
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