Find the points on the curve of intersection of the ellipsoid x^2 + 4y^2 + 4z^2 = 4 and the plane x-4y-z=0 that are closest to the origin.
looks like we could equate the 2 structures to define the shape x^2 + 4y^2 + 4z^2 - 4 = x - 4y - z (x^2-x) + (4y^2+4y) + (4z^2-z) - 4 = 0 (x-1/2)^2 -1/4 + 4(y+1/2)^2 - 1 + 4(z-1/8) - 1/16 - 4 = 0 (x-1/2)^2 + 4(y+1/2)^2 + 4(z-1/8) - 85/16 = 0 \[(x-1/2)^2 + 4(y+1/2)^2 + 4(z-1/8)^2 = \frac{85}{16}\] this at least puts all the points in a single equation to test
without remembering alot of the thrms or formulas, i would say that we are looking for a sphere centered at the origin that just fits inside this
lagrange multipliers come to mind
i already tried using lagrange multipliers \[x=x \lambda+\mu/2\] \[y=4y \lambda-2\mu\] \[z=4z lambd-\mu/2\]
just a thought, but it might help if we dont complete the squares: x^2 + 4y^2 + 4z^2 - 4 = x - 4y - z x^2 + 4y^2 + 4z^2 - 4 -x + 4y + z = x^2 + y^2 +z^2 - r^2 3y^2 + 3z^2 - 4 -x + 4y + z = - r^2 r^2 = x - (3y^2 + 4y) - (z^2+z) + 4, and minimize r^2
i tried solving those 5 eqns(including the two constraints), but i always end up with 2 unknowns..
btw, why is it a sphere? i thought i am looking for a curve.
the closest point(s) to the origin in 3d space will be the result of inflating a "spherical" balloon centered at the origin. when the radius of the sphere is minimized to accomodate the "closest point" we would have our solution
|dw:1373211582957:dw|
that and the distance formula is also the equation of a sphere/circle
\[d=\sqrt{x^2+y^2+z^2}\] \[d^2=x^2+y^2+z^2\]
thanks for your help! i think i already got it (0, 1/sqrt17, +-4/sqrt.17) :)
i wish i could verify that result, but im too rusty at it :)
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