True or false (give a reason if true or a counterexample if false): (a) If u is perpendicular (in three dimensions) to v and w, those vectors v and w are parallel. " (b) If u is perpendicular to v and w, then u is perpendicular to v + 2 w, (c) If u and v are perpendicular unit vectors then II u - v" = ,.,fi, g
(c) if u and v are perpendicular unit vectors then \[\left| u-v \right|\]=\[\sqrt{2}\]
@terenzreignz , hey the 99 guy there! do you have any idea?
Which one are you currently working on?
I'm working on b. (a) solved
My gut feel says no...
counterexample needed then
What if u is not perpendicular to w?
but the question said that!
Wait nvm... misread it... recalculating..
okay, it's true, then :P
What's a convenient way to find if two vectors are perpendicular?
u.v=0! ofcuz!
Here's the <ehem> convenient truth... if u is perpendicular to v, then... \[\Large \vec u \cdot \vec v = 0\] Yup
Same goes for w. What then bodes for... \[\Large \vec u \cdot(\vec v + 2\vec w)\] :P
Well, you get the idea :P
If you don't (you probably do, but anyway...) remember that dot product distributes over addition...
so how about (c) . I think it should be True, but I cannot give a reason
(c) doesn't make sense, I think you didn't copy it correctly :)
Oh, I saw it just now... derp :3
Tough one :D
Okay, got it :P
Sorry it took so long, I didn't feel like getting a piece of paper XD
Let's let \[\Large \vec u = x_u\vec i + y_u\vec j + z_u\vec k\]\[\Large \vec v= x_v\vec i + y_v\vec j + z_u \vec k \]
crud, I meant \[\Large \vec v= x_v\vec i + y_v\vec j + z_{\color{red}v}\vec k\]
I got an idea! It is given that u and v are unit vectors so I can say that they are ( 1,0,0) and (0,1,0) respectively. the difference gives the vector(1,-1,0) and the length of that vector is clearly sqrt(2)
Yes, but that's a specific case... you're supposed to prove it for *any* unit vector...
Things are not that simple, but they are... rather elegant... Let's work out the magic, shall we? :)
\[\Large \vec u = x_u\vec i + y_u\vec j + z_u\vec k\]\[\Large \vec v= x_v\vec i + y_v\vec j + z_v \vec k\] Just tell me when you're ready .. ;)
Yep, I understand that. move on
Someone's bossy :/
Okay, we know u and v are unit vectors, which can only mean... \[\Large x_u^2 + y_u^2 + z_u^2 = 1 = x_v^2 + y_v^2+z_v^2\]
Right? Their magnitudes are equal to 1.
so that gives sqrt(1^2+1^2)=sqrt(2), right?
How did you figure that? -.-
I like your initiative, but patience... is a virtue :)
And no, your reasoning is faulty ;)
So, why don't we acquire u - v... \[\Large \vec u - \vec v =(x_u - x_v)\vec i + (y_u-y_v)\vec j + (z_u - z_v )\vec k\]
Catch me so far?
My brain explodes when things get too complicated
Well, there is no avoiding this, so brace your brain :) Don't worry, it's not going to be THAT MUCH complicated... I just need to know that you understand everything up to here \[\Large \vec u - \vec v =(x_u - x_v)\vec i + (y_u-y_v)\vec j + (z_u - z_v )\vec k\]so far... do you?
Yes, I'm following
Let's get its magnitude... \[\Large ||\vec u - \vec v ||\]
By definition, this is \[\Large =\sqrt{(x_u-x_v)^2+(y_u-y_v)^2+(z_u-z_v)^2}\]
so we have to show it is indeed\[\sqrt{2}\]
Yup :)
Ready? The tricky part begins now...
oh NO! Don't torture me!
This is for your own good <force feeds you lima beans> Now, let's simplify them squares... \[\Large = \sqrt{x_u^2-2x_ux_v+x_v^2+y_u^2-2y_uy_v+y_v^2+z_u^2-2z_uz_v+z_v^2}\]
Everything good so far? I only simplified the squares... you know... \[\large (a-b)^2 = a^2-2ab+b^2\]
Yes, I understand so far
I think, I shall rearrange the terms... \[\Large = \sqrt{x_u^2+y_u^2+z_u^2+x_v^2+y_v^2+z_v^2-2x_ux_v-2y_uy_v-2z_uz_v}\]
Are you okay with the rearrangement? Something you didn't get? :)
Get it w/o prob.
Okay, by hypothesis, since u is a unit vector, this part \[\Large = \sqrt{\color{red}{x_u^2+y_u^2+z_u^2}+x_v^2+y_v^2+z_v^2-2x_ux_v-2y_uy_v-2z_uz_v}\] Is just \[\Large = \sqrt{\color{red}1+x_v^2+y_v^2+z_v^2-2x_ux_v-2y_uy_v-2z_uz_v}\] Are you following me so far? :)
and the next three stuff becomes 1 as well?
That is correct, since v is also a unit vector... \[\Large = \sqrt{\color{red}1+\color{green}1-2x_ux_v-2y_uy_v-2z_uz_v}\] \[\Large = \sqrt{\color{blue}2-2x_ux_v-2y_uy_v-2z_uz_v}\] Are we done here? :P
Nah, of course not :) Allow me to factor out the -2 here... \[\Large = \sqrt{2-2\color{blue}{(x_ux_v+y_uy_v+z_uz_v)}}\]
See anything familiar...?
no, I don't see any familiar
You're lacking creativity :P \[\Large = \sqrt{2-2\color{blue}{(x_ux_v+y_uy_v+z_uz_v)}}\] \[\Large = \sqrt{2-2\color{blue}{(\vec u \cdot \vec v)}}\]
"aha!" moment?
Oh my goodness! why am I so STUPID?!
You're not... Just a little exhausted, maybe :) We haven't used the fact that they are perpendicular yet, and since they are, their dot product is zero :P \[\Large = \sqrt{2-2\color{blue}{(0)}}= \sqrt2\] tadaa
ok, QED.
Now say it... Say Terence is awesome :3
NO! you are arrogant! LOL!
Arrogant is not the opposite of awesome. Now say it >:)
LOL JK have a nice day :3
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