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Mathematics 21 Online
OpenStudy (anonymous):

Determine a vector equation for the plane with Cartesian equation 3x-2y+z-6=0 .

terenzreignz (terenzreignz):

First, you need its normal vector. Have you got it? ^_^

OpenStudy (anonymous):

(3, -2, 1).. then?

terenzreignz (terenzreignz):

That's right. Enclose it in <> so that you know it's a vector (and not referring to a point) And SPEAKING OF POINTS, you also need a point on the plane. It can be anything, but I suggest, you let x and y equal zero, and work out z.

OpenStudy (anonymous):

oh ok:) x=y=0, the point is (0,0,6)

terenzreignz (terenzreignz):

Good... Now, take a look at this 'plane' (pardon my poor drawing skills)|dw:1377969119221:dw| Are you LOOKING AT IT ?!

OpenStudy (anonymous):

yes, it's good:)

terenzreignz (terenzreignz):

Good.. now, say, this is your point (0,0,6)|dw:1377969171207:dw|

terenzreignz (terenzreignz):

And THIS... is your NORMAL vector, <3,-2,1>|dw:1377969197698:dw|

terenzreignz (terenzreignz):

|dw:1377969215443:dw|

terenzreignz (terenzreignz):

Now, ANY point on the plane..., let's call it (x , y , z)...|dw:1377969249843:dw|

terenzreignz (terenzreignz):

The vector IT makes with your known point, (0,0,6)... Which is... <x-0 , y-0 , z-6> or... <x , y , -6>

terenzreignz (terenzreignz):

|dw:1377969305747:dw|

terenzreignz (terenzreignz):

This will ALWAYS be perpendicular to your normal vector:|dw:1377969349075:dw|

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