Free fall.
ok.. whats ur solution?
@ememlove Even if you're stuck, can you draw a picture of the first part of the problem?
I get the feeling she's afk but still logged in...
Or all of this Tomfoolery has infected users as well :P
@AllTehMaffs join the physics chat? I'm on there. I can't message you cause you don't reply. & idk, what OS are you running on your computer?
|dw:1385118483302:dw| hi @Mashy @AllTehMaffs @kittiwitti1 yeah i was afk just now sry, btw here i went abt with the first part, idk if correct or not. The second part im not sure how to do, would u guys be kind to help me? (:
Don't tag me, I know nothing about this o w o;; Ask @Mashy
kitti.. u should be able to solve this with ease now !!
is my approach fine?
@Mashy You know I'd end up getting it wrong one way or another. And I still have my own physics homework to finish... = n =;;
But I'll give it a try, I guess. --- Firstly, I think we should use the kinematics equations. Here is the given information for the first part:\[\Delta y = 200m\]\[t=1.0, 2.0, 3.0\]\[v_0=0m/s\]\[v_f= ?m/s\] So we are required to find the final velocity for each of the given times. I will input these values into the following equation\[v_f=\cancel{v_ot}^0 -\frac{1}{2}at^2\]
you guys in college? haha, anw for 2nd part, i used \[\Delta x =v _{o}t-\frac{ g t^2 }{ 2 }\] to get the time it land to the ground @ -200m. then i used proportions to get my x's at respective time and then use these to plug in to v=x/t to get the respective velocities.
hmmm you have point there.. i should try tht for the 1st one
btw the eqn is abit off i guess \[v _{f}=v _{i}+at\]
if \[v _{f}^2=v _{i}^2+2a \Delta x\] you mean this?
Excuse my error... the equation we are using should be this one, because we don't have acceleration.\[\Delta y=\frac{1}{2}(\cancel{v_0}^0+v_f)t\] For t=1.0:\[200=\frac{1}{2}(0+v_f)1.0\]\[400=1.0 \times v_f\]\[v_f=400m/s\]
we have aceleration due to gravity right? which is -9.8 m/s^2, coz the coin is being dropped from height
I'm in 11th grade, not college. But I do get that a lot. --- Well, yes... but we can also use this equation... @Mashy am I right?
Anyway, do you have the answers to this question? You can check the results I got with that.
unfortunatey i dont have so i turn into this tool haha , trying my luck
Meh. Well, until I can confirm that my methods are correct, I can't help you, sorry.
On second thought...\[v_f=\cancel{v_0t}^0+\frac{1}{2}gt^2\] --- t=1.0 s...\[v_f=0+\frac{1}{2}(9.8m/s^2)(1.0)^2=4.9m/s\]--- t=2.0 s...\[v_f=0+\frac{1}{2}(9.8m/s^2)(2.0)^2=19.6m/s\]--- t=3.0 s...\[v_f=0+\frac{1}{2}(9.8m/s^2)(3.0)^2=44.1m/s\]
yup! i think using that formula is the most legit way haha then i used the vf^2 formula to get the velocity at that point in time right?
...I get the distinct feeling I did that wrong...
no i think its correct (: thanks!
this formula can be applied in part 2 where the inital velocity is 2m/s
SORRY! I did do it wrong. It's not Vf in the equation but the y-distance...
yeah it should be distance, looks like you're so used to write it like that
i also did not notice i thought it was distance haha
No, I just forgot the exact formula, it's been almost 2 weeks since we did kinematics. Your way of using the formula was right:\[v_{fy}^2=v_{0y}^2+2g\Delta y\]
This might help - I need to finish my homework, sorry T^T http://www.physicsclassroom.com/class/1dkin/u1l6a.cfm
does 11th grade study 2D projectile motions?
okay thanks for the help! (: gdluck!
If that was 2D, then yes. So the equations I did gave you the distance, and you use the vf^2 equation to find the velocity.
Thanks for the medal, btw! (:
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