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OpenStudy (anonymous):
@agent0smith
jimthompson5910 (jim_thompson5910):
u = <-4, 1> is given
to find -2u, you multiply everything in vector u by -2
so,
u = <-4, 1>
-2u = -2<-4, 1>
-2u = <-2(-4), -2(1)>
-2u = <8, -2>
jimthompson5910 (jim_thompson5910):
If v = <-1, 6>, then 4v = ???
OpenStudy (anonymous):
<4, 22>
<4, 7>
<12, -26>
<10, -14>
jimthompson5910 (jim_thompson5910):
Do you see how I got -2u?
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OpenStudy (anonymous):
so it would be <4, 22> ? @jim_thompson5910
OpenStudy (anonymous):
wait no
jimthompson5910 (jim_thompson5910):
If v = <-1, 6>, then 4v = ???
OpenStudy (anonymous):
<12, -26>
jimthompson5910 (jim_thompson5910):
to calculate 4v, multiply everything in v by 4
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OpenStudy (anonymous):
yes i did
OpenStudy (anonymous):
@jim_thompson5910 then i added them and got
<12, -26>
jimthompson5910 (jim_thompson5910):
tell me what you got for 4v
OpenStudy (anonymous):
-4,24
OpenStudy (anonymous):
4,22
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jimthompson5910 (jim_thompson5910):
so
-2u + 4v
turns into
<8, -2> + <-4,24>
jimthompson5910 (jim_thompson5910):
Then you add up the corresponding components
8 + (-4) = 4
-2 + 24 = 22
So yes, it's <4, 22>
OpenStudy (anonymous):
thank you for explaining c:
jimthompson5910 (jim_thompson5910):
you're welcome
OpenStudy (anonymous):
@jim_thompson5910 do you know how to explain this by any chance?
Find the angle between the given vectors to the nearest tenth of a degree.
u = <8, 4>, v = <9, -9>
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jimthompson5910 (jim_thompson5910):
are you familiar with dot products?
OpenStudy (anonymous):
no :(
jimthompson5910 (jim_thompson5910):
it turns out that if
u = <a,b>
v = <c,d>
then
u dot v = a*c + b*d
jimthompson5910 (jim_thompson5910):
so you multiply the corresponding entries, then add up those products
jimthompson5910 (jim_thompson5910):
if u = <8, 4>, v = <9, -9>, then u dot v = ??
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OpenStudy (anonymous):
8*9 + 4*-9
72+ -36
jimthompson5910 (jim_thompson5910):
keep going
OpenStudy (anonymous):
36
OpenStudy (anonymous):
but my answer choices are :
81.6°
25.8°
35.8°
71.6°
so would it be 35.8?
@jim_thompson5910
jimthompson5910 (jim_thompson5910):
ok so that's part of finding the angle
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jimthompson5910 (jim_thompson5910):
idk, we haven't finished yet
jimthompson5910 (jim_thompson5910):
now we must find the lengths of vector u and vector v
OpenStudy (anonymous):
oh okay sorry c:
jimthompson5910 (jim_thompson5910):
if u = <8, 4>, then |u| = ??
jimthompson5910 (jim_thompson5910):
|u| is the length of vector u
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OpenStudy (anonymous):
-8 -4?
jimthompson5910 (jim_thompson5910):
|u| = sqrt( u dot u )
jimthompson5910 (jim_thompson5910):
so you first compute the dot product u dot u
then take the square root
OpenStudy (anonymous):
wow you lost me.. im so sorry i really suck at this
OpenStudy (anonymous):
@jim_thompson5910
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jimthompson5910 (jim_thompson5910):
u is a vector, so it has a length and direction
jimthompson5910 (jim_thompson5910):
the length of vector u is found by first computing the dot product of u dot u
what is that dot product?
jimthompson5910 (jim_thompson5910):
I'm guessing you're stuck on how to find u dot u?
OpenStudy (anonymous):
yes,,
jimthompson5910 (jim_thompson5910):
did you see how to find u dot v?
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OpenStudy (anonymous):
thats the one that i got 36 for right?
jimthompson5910 (jim_thompson5910):
yes
jimthompson5910 (jim_thompson5910):
you would do the same, but instead of use v, you use vector u
jimthompson5910 (jim_thompson5910):
so you just use the same vector twice
OpenStudy (anonymous):
162?
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jimthompson5910 (jim_thompson5910):
I'll show you what I mean
u = <8, 4>
u dot u = 8*8 + 4*4
u dot u = 64 + 16
u dot u = 80
jimthompson5910 (jim_thompson5910):
or another way to put it
<8, 4> dot <8,4> = 8*8 + 4*4 = 80
jimthompson5910 (jim_thompson5910):
So the length of vector u is sqrt(80) units long
jimthompson5910 (jim_thompson5910):
Using this idea, how long is vector v?
OpenStudy (anonymous):
81.6°
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jimthompson5910 (jim_thompson5910):
how long is vector v?
jimthompson5910 (jim_thompson5910):
or, tell me what <9, -9> dot <9, -9> is equal to
OpenStudy (anonymous):
162
jimthompson5910 (jim_thompson5910):
good, so the length of vector v is sqrt(162)
jimthompson5910 (jim_thompson5910):
we now multiply the two lengths to get
sqrt(80)*sqrt(162)
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jimthompson5910 (jim_thompson5910):
We'll then divide the dot product u dot v by sqrt(80)*sqrt(162)
and then finally, take the arccosine of that result
jimthompson5910 (jim_thompson5910):
so
36/( sqrt(80)*sqrt(162) )
then the arccosine of that
OpenStudy (anonymous):
0.31622776601
jimthompson5910 (jim_thompson5910):
now take the arccosine of that
jimthompson5910 (jim_thompson5910):
make sure you are in degree mode
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OpenStudy (anonymous):
1.24904577
jimthompson5910 (jim_thompson5910):
seems like you're not in degree mode
OpenStudy (anonymous):
i dont really have a calculator so im using googles
jimthompson5910 (jim_thompson5910):
ok, then you would type in
"arccos(0.31622776601) in degrees"
type that without quotes
jimthompson5910 (jim_thompson5910):
you have to stick on "in degrees" because google uses radians by default
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OpenStudy (anonymous):
71.6
jimthompson5910 (jim_thompson5910):
what decimal number did you get (before you rounded)
OpenStudy (anonymous):
71.5650512
jimthompson5910 (jim_thompson5910):
very good, so 71.6 is correct
OpenStudy (anonymous):
thank you!
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jimthompson5910 (jim_thompson5910):
to sum things up, the angle theta is found by using the formula
\[\Large \theta = \arccos\left(\frac{u \cdot v}{|u||v|}\right)\]