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Physics 8 Online
OpenStudy (anonymous):

https://csusb.blackboard.com/bbcswebdav/pid-351838-dt-content-rid-1406724_1/courses/148PHYS12101/practice%20mid%20term%20121%20fall%202014%281%29.pdf

OpenStudy (anonymous):

If someone could help me with number 3 that would be greatly appreciated.

OpenStudy (perl):

need log in information send me pm if I am not here , send message to inbox, i will check and help you

OpenStudy (perl):

will definitely help

OpenStudy (anonymous):

alright

OpenStudy (anonymous):

OpenStudy (perl):

1. g = 9.8 m/s^2

OpenStudy (anonymous):

Got that one.

OpenStudy (anonymous):

lets start with the first word problem

OpenStudy (anonymous):

Is the first step to convert the 4m/s^2 to standard si units?

OpenStudy (anonymous):

@perl

OpenStudy (perl):

yes one sec

OpenStudy (anonymous):

Take your time!

OpenStudy (anonymous):

ok

OpenStudy (perl):

i am integrating , have you done some calculus?

OpenStudy (anonymous):

I sorta get whats goin on here

OpenStudy (anonymous):

I have but im bad at it. Wont I just sqroot the 4 to get 2m/s then divide and get 10?

OpenStudy (perl):

car equation: a= 0 v= 20 x = 20t +0 (since he starts from origin) police officer. a = 4 v = 4t + 0 (since he starts from rest) x = 4*t^2/2 + 0 (since he starts from origin)

OpenStudy (perl):

20t = 4*t^2/2 20t = 2t^2 2t^2 - 20t = 0 2t ( t - 10) = 0 t = 0, 10

OpenStudy (anonymous):

so t=10

OpenStudy (anonymous):

This is integration you said?

OpenStudy (perl):

yes, or you can use the kinematic equations (where we assume constant acceleration)

OpenStudy (anonymous):

Now we're talking about stuff I sorta understand

OpenStudy (perl):

v = da/dt x = dv/dt

OpenStudy (perl):

ok :)

OpenStudy (perl):

ill keep calculus out then. there should be 3 or 4 kinematic equations in your notes

OpenStudy (anonymous):

If we can keep the calculus out of this as much as possible that would be better. My professor doesnt even like to use it.

OpenStudy (anonymous):

there are

OpenStudy (anonymous):

the constant acc one and the free fall one

OpenStudy (perl):

ok . we can use the one which says x in it

OpenStudy (perl):

x = 1/2 * a t^2 + v0*t + x0

OpenStudy (anonymous):

yes

OpenStudy (perl):

so for the car, constant velocity implies acceleration = 0. That leaves us with x = v0*t + x0

OpenStudy (anonymous):

x=vot+vo+1/2at^2

OpenStudy (perl):

you have a typo there

OpenStudy (perl):

x = x0 + v0*t + 1/2*a*t^2

OpenStudy (anonymous):

oh i see. Now quick question

OpenStudy (anonymous):

can there ever be a - sign in front of the 1/2?

OpenStudy (anonymous):

theres one that deals with that later on.

OpenStudy (perl):

yes, if acceleration is negative. in free fall acceleration points down, so we have negative in front of g.

OpenStudy (anonymous):

ok thanks I was getting thrown off by that. lets see if I can solve the car problem with the constant acc equation.

OpenStudy (perl):

but free fall (and projectile motion) is a special case. generally speaking it depends on the problem what is the acceleration

OpenStudy (anonymous):

ok.

OpenStudy (perl):

in free fall situation, usually we just say acceleration = -g , and you don't need a whole separate equation

OpenStudy (anonymous):

ok so im kinda lost with using this equation here.

OpenStudy (perl):

ok, there is a separate equation for the car and the police cruiser

OpenStudy (perl):

you can also use the fact that distance = average speed * time

OpenStudy (anonymous):

s=v/t

OpenStudy (perl):

x = <v>*t , that will be for the car , since the velocity is constant. this equation won't work for the policeman, since he does not have constant velocity (since his acceleration is not zero )

OpenStudy (anonymous):

ok.

OpenStudy (perl):

thats wrong v = s/t

OpenStudy (perl):

speed = distance / time , s stands for distance or displacement , v is usually used for velocity (speed with sign)

OpenStudy (anonymous):

ok so im trying to figure out what to plug in where.

OpenStudy (perl):

v= s/t , so s = v*t (this is only valid for constant velocity)

OpenStudy (anonymous):

ok so just multiply the speed and time.

OpenStudy (perl):

v = 20 for the car, so s = 20*t

OpenStudy (anonymous):

ok but theres no time avaliable isnt that what we're trying to find?

OpenStudy (perl):

first we want to find equation of distance for each guy

OpenStudy (perl):

then we will set the distance equations equal to each other, to find the time where they meet

OpenStudy (anonymous):

ok.

OpenStudy (perl):

where they meet, distances are equal

OpenStudy (anonymous):

let me ask though the way I explained earlier. The way I initially did it. Will that work most times. It was more of a common sense thing I did.

OpenStudy (perl):

what was the way you initially did it?

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