Ask your own question, for FREE!
Mathematics 15 Online
OpenStudy (unknownunknown):

On page 2, Partial Proof (23), equation 26 located at: http://ocw.mit.edu/courses/mathematics/18-02sc-multivariable-calculus-fall-2010/1.-vectors-and-matrices/part-b-matrices-and-systems-of-equations/session-14-solutions-to-square-systems/MIT18_02SC_MNotes_m3.pdf

OpenStudy (unknownunknown):

On page 2, Partial Proof (23), equation 26 located at: http://ocw.mit.edu/courses/mathematics/18-02sc-multivariable-calculus-fall-2010/1.-vectors-and-matrices/part-b-matrices-and-systems-of-equations/session-14-solutions-to-square-systems/MIT18_02SC_MNotes_m3.pdf How is it we can express vector c in terms of vector a & b here? What if, for instance, vector c points in a different direction to a & b and they can't be added? |dw:1432515938413:dw|

OpenStudy (perl):

if that was the case, then |A| would not equal to zero

OpenStudy (unknownunknown):

But they are still in the same plane though? If we multiply a or b by some number, wouldn't that just scale them in the wrong direction to vector c? Even if they share the same plane.

OpenStudy (perl):

because |A|=0, the row vectors a, b, c lie in a plane.

OpenStudy (perl):

c is a linear combination of a,b

OpenStudy (unknownunknown):

|dw:1432519210855:dw|

OpenStudy (perl):

or b is a linear combination of a,c

OpenStudy (perl):

there, c is a linear combination of a,b

OpenStudy (perl):

lets use an example, suppose that vector `a` is (1,0,0) and `b` is (0,1,0). Now `c` could be (3,4,0)

OpenStudy (unknownunknown):

Ok

OpenStudy (unknownunknown):

So this is applicable to all c, for any vectors a and b, we can multiply a and b to get any vector c on the same plane?

OpenStudy (perl):

vector c is in the 'span' of vectors a,b

OpenStudy (unknownunknown):

What if for example, a is (1,2,0), we can't multiply by r to get (3,4,0)? For instance if r = 3, c = (3,6,0)

OpenStudy (perl):

right, but theres another vector `b`, that is independent of `a`

OpenStudy (perl):

for instance, if a = (1,2,0) and b= (1,1,0) , now you can get (3,4,0)

OpenStudy (unknownunknown):

But what if b is (2,1,0)?

OpenStudy (perl):

yes that works , any vector that is not parallel to (1,2,0) and we want the third coordinate to be zero

OpenStudy (unknownunknown):

So if a = (1,2,0) * r b = (2,1,0) * s What values r and s would give c = (3,4,0)?

OpenStudy (perl):

ok lets see

OpenStudy (perl):

r*(1,2,0) + s*(2,1,0) = (3,4,0) multiply the r, and s

OpenStudy (perl):

( r, 2r, 0) + (2s, s, 0) = (3,4,0) ( r + 2s , 2r + s , 0 ) = (3,4,0) equate coefficients r + 2s = 3 2r + s = 4

OpenStudy (unknownunknown):

Ohh interesting. So I can do that for any vectors on the same plane.

OpenStudy (perl):

right, we get a system of equations , which we can solve

OpenStudy (unknownunknown):

Great, that explains it, thanks for your help.

OpenStudy (perl):

see if you can solve for r and s

OpenStudy (perl):

i get s = 2/3 , r = 5/3

OpenStudy (unknownunknown):

\[\left(\begin{matrix}r \\ s\end{matrix}\right) = \left[\begin{matrix}1 & -2 \\ -2 & 1\end{matrix}\right] /3 \left(\begin{matrix}3 \\ 4\end{matrix}\right) = \left(\begin{matrix}5/3 \\ 2/3\end{matrix}\right)\]

OpenStudy (perl):

i see, you solved the matrix equation A* (r,s) = (3,4)

OpenStudy (perl):

A* (r,s) = (3,4) (r,s) = A^-1 (3,4)

OpenStudy (unknownunknown):

Yep. That's interesting. How could I visualize that geometrically? Because I thought if we multiplied any vector by a scalar, we just change its magnitude and not the direction. And if the directions of the two vectors do not add to the third, I didn't think it's possible. But it seems it is.

OpenStudy (perl):

right, it helps to look at the case in 2 dimensions

OpenStudy (perl):

two linearly independent vectors fill up the entire x y plane

OpenStudy (perl):

the linear combinations of the two vectors fill up the plane, like so

OpenStudy (perl):

|dw:1432521464157:dw|

OpenStudy (perl):

pick any point on the plane, and i will show you how to make a linear combination to get that point

OpenStudy (unknownunknown):

Ohh, so you're travelling a certain amount in the direction of one vector, then another amount in the other? Or in the opposite direction. And by doing that you can reach any point?

OpenStudy (perl):

|dw:1432521516790:dw|

Can't find your answer? Make a FREE account and ask your own questions, OR help others and earn volunteer hours!

Join our real-time social learning platform and learn together with your friends!
Can't find your answer? Make a FREE account and ask your own questions, OR help others and earn volunteer hours!

Join our real-time social learning platform and learn together with your friends!