Ask your own question, for FREE!
Mathematics 19 Online
OpenStudy (babynini):

Projecting Vertex.

OpenStudy (babynini):

OpenStudy (babynini):

@acxbox22 :)

OpenStudy (acxbox22):

sorry i dont know this stuff :(

OpenStudy (babynini):

@Nnesha

OpenStudy (irishboy123):

\(proj_{\vec{v}}\vec{u} = \frac{\vec{v} \bullet \vec{u}}{|\vec v|^2}\vec{v}\) is the *vector* projection of \(\vec u \) on \(\vec v \). it's just a formula so calculate the various parts, eg \(\vec{v} \bullet \vec{u} = <11,3> \bullet <-6,-4>\)

OpenStudy (irishboy123):

\(| \vec v |^2 = \vec v \bullet \vec v\)

OpenStudy (babynini):

so u * v = <-66,-12>

OpenStudy (babynini):

yeah?

OpenStudy (babynini):

simplified u*v=-78 v*v=52 is it right so far?

OpenStudy (babynini):

@IrishBoy123

OpenStudy (babynini):

@Loser66 :)

OpenStudy (anonymous):

can you help me plz

OpenStudy (babynini):

Post your question on a new feed and i'll try :)

OpenStudy (irishboy123):

"u • v = <-66,-12>" nah u • v = <11,3).<-6,-4> = (11)(-6) + (3)(-4) = -66 - 12 = - 78

OpenStudy (babynini):

yep yep that's what I got for that one :)

OpenStudy (irishboy123):

\(\vec u \bullet \vec v = <u_x,u_y> \bullet <v_x,v_y> = (u_x \times v_x) + (u_y \times v_y) \)

OpenStudy (irishboy123):

sorry, bandwith issues, i am clearly behind times. let me read the thread again

OpenStudy (babynini):

It's all good :)

OpenStudy (irishboy123):

v.v = <-6,-4><-6,-4> = 36 + 16 = 52 seems we agree

OpenStudy (irishboy123):

what next?

OpenStudy (babynini):

uh..not sure haha

OpenStudy (babynini):

plug it into the formula?

OpenStudy (irishboy123):

yes <9,6>?

OpenStudy (babynini):

so we have \[\frac{ -78 }{ 52}v\]

OpenStudy (babynini):

woah where did you get<9,6> ?

OpenStudy (irishboy123):

v = <-6,-4> and, -78/52 = -3/2 and, -3/2 * <-6,-4> = <9,6> agree?

OpenStudy (babynini):

ah I see, thanks :)

OpenStudy (babynini):

so, is that the final answer then? o.0

OpenStudy (babynini):

or ..is that just what \[u _{1} \] equals?

OpenStudy (irishboy123):

that answers (a). for (b) you have to .....!!! do something v similar

OpenStudy (babynini):

let's do it x)

OpenStudy (babynini):

we would use (-75/52)v again, yeah?

OpenStudy (irishboy123):

you've already done \(\vec u_1\) that's what you just calculated so you need to do the same on \(\vec u_2\) so what is \(\vec u_2\) ? it is orthogonal to \(\vec v\) ...

OpenStudy (babynini):

its \[u - u _{1}\]

OpenStudy (babynini):

<2,-3>?

OpenStudy (irishboy123):

<-6,-4>•<x,y> = 0 -6x-4y = 0 try: <-6,-4>•<4,-6> or <-6,-4>•<-4,6> both work we can use either

OpenStudy (babynini):

does what I did work? o.o

OpenStudy (babynini):

I'm pretty sure that's what the prof did in class but ah well haha

OpenStudy (irishboy123):

let me actually do it

OpenStudy (babynini):

k

OpenStudy (irishboy123):

<2,-3> Roger

OpenStudy (babynini):

Yay! fantastic :)

OpenStudy (babynini):

thanks for taking the time to calculate it all :)

OpenStudy (babynini):

so we have \[u _{1}=<9,6> u _{2}=<2,-3>\]

OpenStudy (babynini):

what goes into \[proj _{v}u\]?

OpenStudy (babynini):

nevermind, they just wanted <9,-6> there too :) thanks!!

Can't find your answer? Make a FREE account and ask your own questions, OR help others and earn volunteer hours!

Join our real-time social learning platform and learn together with your friends!
Can't find your answer? Make a FREE account and ask your own questions, OR help others and earn volunteer hours!

Join our real-time social learning platform and learn together with your friends!