Ask your own question, for FREE!
Mathematics 18 Online
OpenStudy (hexiflexidexi):

Vector help: How do I find an equation of a plane when I am only given a point on the plane and the equations of two orthrogonal planes? Find an equation of the plane passing though (0, −2, 4) and perpendicular to the planes 2x + 5y − 3z = 0 and x + y − 2z + 8 = 0. (Again, guide me along the way, don't give me the direct answer)

OpenStudy (hexiflexidexi):

Vectors orthogonal to each other have a dot product of zero, right? So I suppose we have to dot some products?

OpenStudy (sleepyhead314):

calc 3... I took that last semester... but I left my notes in my dorm >,<

OpenStudy (kittiwitti1):

\(\color{#0cbb34}{\text{Originally Posted by}}\) @HexiFlexiDexi Vectors orthogonal to each other have a dot product of zero, right? So I suppose we have to dot some products? \(\color{#0cbb34}{\text{End of Quote}}\) I think so, but I would ask someone who knows this better lol

OpenStudy (sleepyhead314):

"Vectors orthogonal to each other have a dot product of zero" just googled, that's right ^_^

OpenStudy (hexiflexidexi):

Okai, thanks~ Do you guys know what to do next though?

ILovePuppiesLol (ilovepuppieslol):

absolutely no clue!!!!!! but @mathmale might have a clue xD

OpenStudy (sleepyhead314):

I was pretty sure that the normal vector of 2x + 5y − 3z = 0 would be <2, 5, -3> ?

OpenStudy (sleepyhead314):

and the normal vector of x + y − 2z + 8 = 0 would be <1, 1, -2> do you get how I'm getting that?

OpenStudy (hexiflexidexi):

No...?

OpenStudy (sleepyhead314):

when the equation of a plane is ax + by + cz = # form the "normal vector" of the plane is just < a , b , c >

OpenStudy (sleepyhead314):

by normal I mean orthogonal or perpendicular ^_^"

OpenStudy (hexiflexidexi):

Okai :)

OpenStudy (sleepyhead314):

no @ILovePuppiesLol most people only have to learn up to Calculus 1 or 2 this is Calculus 3

OpenStudy (sleepyhead314):

although I'm honestly confused by the fact that they seemed to have given two orthogonal planes >.>

OpenStudy (hexiflexidexi):

XD I'm still in middle school. just learning ahead in a accelerated course :)

OpenStudy (sleepyhead314):

O_O 'accelerated' ?! 'middle school' ?! WHAT?! and I thought I was learning this early in my senior year of high school ;-;

OpenStudy (kittiwitti1):

This is Calculus? It looks like stuff I learned in high school last year.

OpenStudy (sleepyhead314):

repeatativity tells me to take the cross product of the two normal vectors I found above and use that as the normal vector for the equation we are looking for

OpenStudy (hexiflexidexi):

Wait, what? There's only two equations for planes there, how do I get the vectors? By getting three points by subbing numbers as x, y, and z?

OpenStudy (sleepyhead314):

normal vector of 2x + 5y − 3z = 0 would be <2, 5, -3>

OpenStudy (sleepyhead314):

normal vector of x + y − 2z + 8 = 0 would be <1, 1, -2>

OpenStudy (sleepyhead314):

so we have two vectors

OpenStudy (hexiflexidexi):

Oh, right hahaha forgot that fact :P

OpenStudy (hexiflexidexi):

Lemme quickly cross these two vectors on "paper" :)

OpenStudy (hexiflexidexi):

Oh, and why does the vector normal to the plane just that? (like, just take x, y, and z from it)? Can anyone geometrically explain it pls? I gtg~

OpenStudy (hexiflexidexi):

Thanks, I'll come back to it later <3

OpenStudy (sleepyhead314):

\(\color{#0cbb34}{\text{Originally Posted by}}\) @HexiFlexiDexi Oh, and why does the vector normal to the plane just that? (like, just take x, y, and z from it)? Can anyone geometrically explain it pls? I gtg~ \(\color{#0cbb34}{\text{End of Quote}}\) I'm sure there is a proof somewhere, but I've never seen it... if I find it, I'll try to show it to you ^_^ here's an example for now: http://math.stackexchange.com/questions/352134/finding-the-vector-perpendicular-to-the-plane

OpenStudy (sleepyhead314):

For when you come back (I might not be on) Take the cross product (you will get a vector) plug it into the equation of a plane: \[<a,b,c>•(<x,y,z>-<x_0,y_0,z_0>) = 0 \]\[\rightarrow ~~<a,b,c>•<x-x_0,y-y_0,z-z_0> = 0 \]\[\rightarrow ~~a(x-x_0)+b(y-y_0)+c(z-z_0)=0\] use the last one plug in the normal vector that you got from the cross product as \(a,~b,\) and \(c\) and plug in the point they gave you as \(x_0,~y_0,\) and \(z_0\)

OpenStudy (hexiflexidexi):

@sleepyhead314 Okay, I get why the normal vector is the coefficients of the plane~ Also, uh, what was the cross product for? The dot product is to make the thingy perpendicular to the other vector, right?

ILovePuppiesLol (ilovepuppieslol):

@Astrophysics @hartnn can u guys help this user with question :)

OpenStudy (hexiflexidexi):

@sleepyhead314 "and the normal vector of x + y − 2z + 8 = 0 would be <1, 1, -2>" What about the 8? Or does it not matter since it is a constant?

OpenStudy (hexiflexidexi):

Hey, can anyone here help? I'm really stuck here~

OpenStudy (baru):

do you remember on one of you earlier questions, i said that if you observe closely, you will find a neat little shortcut...

OpenStudy (hexiflexidexi):

Yea~ The constant stays the same-ohhh XD

OpenStudy (baru):

i have commented again on that question, have a look :)

OpenStudy (owen3):

The cross product of the two given orthogonal vectors is orthogonal to the plane you want.

OpenStudy (owen3):

Lets suppose the x y plane is the plane you want. then the xz plane and yz plane orthogonal to it

OpenStudy (hexiflexidexi):

Okai, got it~ We get a vector normal to the two given planes by the cross product, right? What is that for?

OpenStudy (owen3):

you are given the equations of two planes. I am going to draw them

OpenStudy (owen3):

|dw:1458297061805:dw|

OpenStudy (owen3):

vector AB is normal to the xz plane vector AC is normal to the yz plane. the cross product of these two vectors , is normal to the plane we want

OpenStudy (owen3):

We can write the equation of a plane if we know the normal vector to it and a point on the plane

OpenStudy (owen3):

|dw:1458297276681:dw|

Can't find your answer? Make a FREE account and ask your own questions, OR help others and earn volunteer hours!

Join our real-time social learning platform and learn together with your friends!
Can't find your answer? Make a FREE account and ask your own questions, OR help others and earn volunteer hours!

Join our real-time social learning platform and learn together with your friends!